Vezera Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, she is an attractive figure. She tends to wear a large black jacket. Her crest is silver and curly. Her face is covered beneath a completely black helmet.
Personality: She dislikes all the random violence that takes place in the east. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She has achieved small success as a Barber.
Motivation: Balancing her hectic life and new Barber responsibilities is difficult.
Ideals: Pacifist, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 14
Hit Points 36 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 20000 cp.
Corkitron TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red top hat and red clothes. He is physically well-built. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Corkitron hails from a village terrorized by dire rats. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now owns his own business.
Motivation: To be a Guard again; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Terse. Bonds: Enemies, Adventurer, Job. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp. Coral (80 gp).
Yurgunn Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears rags and sports a simple walking cane, and is pretty ugly. Her red hair is singed and shortened. Her eyes are brown and beady.
Personality: She acts crazy and hedonistic. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. While studying, she fell in love. They married and had a daughter. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Yurgunn never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Hedonist, Impulsive. Bonds: Poor, Religious, In love. Occupation: Barrister
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10 pp. Hematite (16 gp). 1 Darkwood Shield.
Silent Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel shirt with thin brown vertical stripes and grey pants. His red fur is thinning but still full. He has a dull look in his blue eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Architect like his mother before him.
Motivation: Further expansion of business; and many illithids want him driven away
Bonds: Guardian, Military, Nature, Job, Enemies. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 8 (-1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
Possessions: 400 sp. Obsidian (11 gp).
Qualen Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. He has a long white beard with little hanging trinkets. His green eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.
History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. Recently the stress of being a Server has made it difficult for him to sleep.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Professionalism. Flaws: Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Server
Voice: Smooth and feminine
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!