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NPC Generator

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Advanced [show]


Harriet Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears baggy white pantaloons and a blue scarf. Her golden hair is greasy and uncared for. She has gleaming, smiling green eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Philantrophist, Fighting, Athletic. Flaws: Ugly, Mundane. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Harriet Warmwater, Female Halfling Rogue 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp.


Social Check DCs


Rinn Withrethin, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many white ritualistic tattoos. She prefers to wear flannel. Her blonde hair is lengthy. She has amber eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.

Motivation: A deep hatred of giants; and many giants want her driven away

Ideals: Philantrophist. Flaws: Sensitive, Disease. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Rinn Withrethin, Female Elf Aristocrat 2
Medium (4'11") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Waywocket Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple tan robe with brown stripes complete with hood. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is still thick. Her eyes, though not visible through her cowl, are green.

Personality: She loves telling others what to do and how they should feel about things. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born in the south, but her parents moved at a very young age to the west. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Waywocket was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.

Ideals: Opinionated. Bonds: Attractive, Enemies, Immigrant. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Waywocket Pilwicken, Female Gnome Warrior 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Vondal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His brown hair is lengthy. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: Vondal lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Vondal took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and to reunite with his absent mother

Ideals: Gifted, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Vondal Fallack, Male Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1400 sp.


Social Check DCs


Zagga Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is physically well-built. She wears her chestnut hair down. She has several tiny jet earrings on each ear.

Personality: She is fixated on the number 84. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Rich, Nature. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Zagga Marlee, Female Half-Orc Cleric 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 17 (+3)10 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 9000 cp. Obsidian (10 gp). Rhodochrosite (10 gp). Chalcedony (30 gp). 1 Masterwork Common Melee.


Social Check DCs

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