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NPC Generator

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Advanced [show]


Bree Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in red turtlenecks beneath a black coat with red slacks. She has slicked back blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is calm most of the time but flees social interaction. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city she treasured whatever gifts she got. There was a wharf not far from home where she often wandered off to fish. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Bree Greenbottle, Female Halfling Commoner 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Vicky Alton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in collared shirts and wears a proper scarf over her head. Her long red hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves telling others what to do and how they should feel about things. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a desert tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Opinionated, Impeccable. Flaws: Antagonistic. Bonds: Nature, Debt. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Vicky Alton, Female Human Warlock 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 1000 cp.


Social Check DCs


Art Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He has done his best to style his yellow fur to look like a famous performer. His green eyes dart from person to person to random spaces in the air.

Personality: Art is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Art is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich western family. In his 13th year, his parents were killed by a drow raid, leaving Art alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Someone believes him a fraud; and revenge

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Rich, Enemies. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Art Moon, Male Tabaxi Cleric 4
Medium (6'8") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 18 (+4)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 14
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 15000 sp. Red-brown spinel (70 gp).


Social Check DCs


Gynnie Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of magic around her neck, and a falchion on her belt. Her black hair is matted, messy, and big. She wears crescent spectacles with a black brim.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She never wears the same outfit twice, unless she absolutely has to.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Opinionated, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Gynnie Warmwater, Female Halfling Adept 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Giant, Dwarven, Orc
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Umpen Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in earthy colors with a tan and red handkerchief worn on his right side. His blonde hair is singed and shortened. His green eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the north. When Umpen reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better kind of golem.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor, Military, Family. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Umpen Welber, Male Gnome Rogue 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Solid gold idol (500 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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