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NPC Generator

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Advanced [show]


Mardnab Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her red hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: Mardnab is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Mardnab was born with her father's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Days after completing her studies, news broke out that her hometown was attacked by giants. Mardnab was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Extrovert, Optimist. Bonds: Attractive. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Mardnab Pingun, Female Gnome Ranger 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 13 (+1)18 (+4)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 310 gp.


Social Check DCs


Zogdûsh Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears a black tunic with white highlights, and long violet pants that bunch up around his shoes. His chestnut hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Flaws: Insane, Addict, Antagonistic. Bonds: Job, Rich. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Zogdûsh Windsor, Male Half-Orc Paladin 2
Medium (5'3") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Aquamarine (300 gp).


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright grey suits and hats and is in decent physical shape. His auburn hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He pushes his goals aggressively. He is also a coward if confronted.

History: Adam was born in the west. At a young age he loved to build and create. While studying, he fell in love. They married and had a daughter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, In love. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Adam Graham, Male Human Expert 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp. Cloth of gold vestments (160 gp).


Social Check DCs


Pelt Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She prefers to wear pastel pants and tee shirts. Her lavender fur is matted, messy, and big. Her eyes, though not visible through her cowl, are green.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born the only child of a wealthy merchant. Pelt abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.

Motivation: She wants to meet her childhood hero; and retire the richest woman in the west

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Pelt Mirror, Female Tabaxi Cleric 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 16 (+3)18 (+4)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 gp.


Social Check DCs


Einkil Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey trousers with red and tan striped suspenders. He wears various colorful collared shirts, and carries crossbows. His white hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was raised in a white middle class family as the only child. In his 16th year, his parents were killed by a gnolls raid, leaving Einkil alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Mundane. Bonds: Job, Enemies. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Einkil Caebrek, Male Dwarf Adept 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp. 1 Holy water.


Social Check DCs

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