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Advanced [show]


Dazzazn Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He sports green clothing, slightly heavier than average wear. His scarlet crest is long and unkept. He has gold eyes and a green hat with a grey feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist, Fighting, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Dazzazn Shestendeliath, Male Dragonborn Barbarian 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Deep green spinel (120 gp). Carnelian (70 gp).


Social Check DCs


Grom Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He tends to wear a black poncho over his likewise colored trousers and shirt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce amber eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Grom was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Insane. Bonds: Nature, Criminal record, Job, Immigrant. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Grom Alston, Male Half-Orc Warrior 2
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)16 (+3) 11 (+0)6 (-2)
Skills History +5, Intimidation +0
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp. 4 Tanglefoot bags.


Social Check DCs


Conrad Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his axe ready. His moppish white hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Justice. Bonds: Attractive, Poor. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Conrad Stanley, Male Human Ranger 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 gp.


Social Check DCs


Spring Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. He has styled his orange fur well, parting it to the right. His fierce amber eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Spring was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the north, certain he would find work there.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Spring Buttons, Male Tabaxi Paladin 1
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Deep blue spinel (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Frug Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His chestnut hair is heavily combed to the left. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Frug was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Frug's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Frug and his spouse have recently divorced.

Motivation: He wants revenge against dire rats.

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Religious. Occupation: Farmer

Voice: Old thin voice

Attributes [hide]

Frug Murnig, Male Gnome Expert 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)10 (+0) 15 (+2)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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