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NPC Generator

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Advanced [show]


Merihim Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries halberds. His silver hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Elven culture. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the south. Merihim was born on a far southern mountains where he grew up under the tutelage of his father, an expert Engraver. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Merihim Doom, Male Tiefling Aristocrat 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Synthrin Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her black crest down. Her fair skin shows little sign of her aristocratic breeding.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy.

Ideals: Fighting, Athletic, Artistic. Bonds: Rich, Attractive. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Synthrin Akambherylliax, Female Dragonborn Fighter 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)14 (+2) 16 (+3)18 (+4)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 380 gp. 1 Chain shirt.


Social Check DCs


Symma Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this eastern woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports a flattop hair cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Energy wise she seems alert and responsive.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Tailor for the past few years.

Motivation: She uses money and sex appeal to get what she needs; and to be a banker again

Ideals: Athletic, Professionalism. Bonds: Rich, Attractive, Job. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Symma Nopenstallen, Female Gnome Fighter 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)10 (+0) 14 (+2)9 (-1)
Skills Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Deep green spinel (160 gp). Golden yellow topaz (400 gp).


Social Check DCs


Delg Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his sai ready. His long red hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Delg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a island tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Nature, Criminal record, Guardian. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Delg Daerdahk, Male Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Athletics +4, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Kerkad Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long scarlet crest is drawn into a two foot long braid. His eyes are a pleasant red.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Miller, Kerkad learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Miller. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and to be a blacksmith again

Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Poor, Job. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Kerkad Daardendrian, Male Dragonborn Rogue 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)12 (+1) 11 (+0)19 (+4)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp. Jasper (60 gp).


Social Check DCs

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