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Advanced [show]


Zaffrab Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is blonde, silky, and of moderate length. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Bellfounder profession.

History: Born in the east to a Laborer, Zaffrab learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.

Flaws: Sensitive. Bonds: Rich, Immigrant, Attractive, Job. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Zaffrab Horcusporcus, Male Gnome Aristocrat 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4 Thunderstones.


Social Check DCs


Trym Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Her hair is golden and curly. Her amber eyes are passionate and lively.

Personality: She is fixated on the number 92. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. She hasn't told them the truth, but wants to settle down with them.

Motivation: She feels that her past leaves her morally obligated to help; and wants to raise her children well

Flaws: Insane, Disease. Bonds: Has a crush, Criminal record, Family. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Trym Smoothhands, Female Halfling Ranger 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Investigation +1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp.


Social Check DCs


Geoffrey Reed, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown trousers with grey and tan striped suspenders. He wears various colorful collared shirts. With bright white hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. Recently he has begun working with bootleggers and crooks.

Motivation: He seems to be bored by most things; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Nature, Criminal record. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Geoffrey Reed, Male Human Paladin 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)9 (-1) 15 (+2)9 (-1)
Skills Nature +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Amethyst (110 gp). 1 Banded mail.


Social Check DCs


Zanna Nackle, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is singed and shortened. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is irascible and easily irritated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Locksmith mother left her crippled. She has set out to sabotage the competition.

Motivation: She is terrified, and will act out of fear; and her religion dominates her actions

Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Job, Religious. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Zanna Nackle, Female Gnome Paladin 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Moon Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'9", this man is wearing the road beaten gear of a warrior. His lavender fur is lengthy. His skin is flawless and his blue eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting. Flaws: Addict, Insane. Bonds: Attractive, Job, Rich. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Moon Mirror, Male Tabaxi Cleric 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 70 gp. 1 Chain shirt.


Social Check DCs

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