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NPC Generator

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Advanced [show]


Ella Dumph, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. Her white hair, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Ella studied abroad. A gifted student she started as a Map Maker, but she got bored and became a Engraver. She used her abilities to travel the world and help people.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Gifted, Philantrophist. Bonds: Attractive, Job. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Ella Dumph, Female Human Cleric 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs


Akmen Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long dark red hair is drawn into a two foot long braid. His white eyes are slightly larger than normal.

Personality: Akmen wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. Akmen was born on a far western plains where he grew up under the tutelage of his mother, an expert Map Maker. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Adventurer, Immigrant. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Akmen Temperance, Male Tiefling Adept 2
Medium (6'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs


Halimath Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is still thick. His skin is flawless and his blue eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Halimath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Halimath. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is wracked by social anxiety; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Opinionated. Flaws: Fearful. Bonds: Attractive, Poor, Criminal record. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Halimath Rolands, Male Half-Elf Warlock 2
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 290 gp.


Social Check DCs


Fabien Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered hammer and tarnished greatsword as well. His brown hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Mortician and was forced into it by his family.

Ideals: Fighting, Philantrophist. Bonds: Family, Religious, Enemies. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Fabien Horcusporcus, Male Gnome Barbarian 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Religion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Terran, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp. Tourmaline (80 gp). Zircon (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Silent Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white fur is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Silent Of Claws, Female Tabaxi Druid 2
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 110 gp.


Social Check DCs

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