Alberich Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, typically a more casual-formal manner. His auburn hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He takes great joy in being the best Sage in town.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Attractive, Job. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Violet garnet (300 gp).
Agatha Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a yellow vest and prefers black and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. With wild black hair. Her green eyes have a joyful gleam in them most of the time.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Agatha was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Carter. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Glassblower again.
Flaws: Ugly, Insane, Fearful. Bonds: Job. Occupation: Carter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Zykroff Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a worn and beaten armor. Her gold crest is knotted and matted. Her eyes are red.
Personality: While she acts the brute, she is far gentler than she would appear. She has a small toy that she constantly fidgets with.
History: Zykroff was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Fighting. Flaws: Addict. Bonds: Poor, Adventurer, Debt. Occupation: Gardener
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Zircon (70 gp). 1 Minor magic item.
Dara Hanali, Female Elf [Permalink]
Personal [hide]
Description: This northern woman wears blue leather gloves, a blue jacket, and tight pants. Her clothes are grease stained in places. Her blonde hair is slicked back into a classic pompadour. She is baby faced.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: From birth she was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to her current location. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels threatened by others.
Ideals: Justice, Gifted. Bonds: Poor, Immigrant, Mentor. Occupation: Barber
Voice: Squeaky
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. Star rose quartz (60 gp). Amethyst (130 gp). Amber (130 gp). 1 Masterwork Common Melee.
Sarai Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear red clothing when she does not wear armor. She carries with her a set of axes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is cut jaggedly and amateurishly. She has hazel eyes and a red hat with a blue feather.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She got into the Shepherd business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Adventurer, Job, Family. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Undercommon, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Jet (50 gp).
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