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NPC Generator

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Advanced [show]


Manea Principle, Female Tiefling [Permalink]

Personal [hide]

Description: She wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She wears her red hair up. She has gold eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is able to make almost anything out of random pieces of junk.

History: She was born to a criminal king-pin and mafia family After coming to the age of reason, Manea took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Dyer for hire.

Motivation: To protect her home; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Criminal record, Job, Guardian. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Manea Principle, Female Tiefling Bard 1
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 40 gp.


Social Check DCs


Halander Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is chestnut and curly. He wears large thick round spectacles.

Personality: Halander hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He invites people to come help in his community garden.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs

Ideals: Artistic, Philantrophist. Bonds: Immigrant, Military. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Halander Deephollow, Male Halfling Commoner 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 14 (+2)18 (+4)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Hematite (6 gp).


Social Check DCs


Shedinn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green coat over a pastel low-cut shirt, and a broad hat upon his head. He has a moderate pudge and is not very fit. His crest is greying and his face has many wrinkles. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Disciplined, Fighting, Artistic. Bonds: Nature, Family. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Shedinn Turnuroth, Male Dragonborn Warlock 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 150 pp.


Social Check DCs


Goroth Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long black hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: Goroth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Goroth and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Goroth discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Goroth fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Bonds: Poor, Attractive, Military. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Goroth Mitchell, Male Half-Orc Expert 1
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 2000 cp. Brown-green garnet (50 gp). 1 Silk rope.


Social Check DCs


Uthemar Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male usually wears his blue robe and has his quarterstaff always slung over his shoulder. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving Around other people he will do his best to conceal his emotions and appear jolly.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying brother.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Uthemar Suithrasas, Male Elf Sorcerer 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs

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