Gunnloda Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her blonde hair is long and unkept. Her eyes are likewise blue.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful necromancer made her what she is. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Gunnloda began to lead the lost caravan. She has achieved small success as a Mortician.
Motivation: To prove her worth to the world; and her religion dominates her actions
Flaws: Ugly, Depressed, Impulsive. Bonds: Mentor. Occupation: Mortician
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Millicent Smith, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her nunchaku. Her broad hat is riddled with cuts and holes. She wears a mask on her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Millicent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She comes from a rich western family. She struck it rich when she found rare goods in large quantities. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp.
Hoshgrish Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Hoshgrish lived on a farm with his father, near the main road leading to a nearby town. Hoshgrish liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Nature, Family. Occupation: Junk Dealer
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 300 sp. 1 Half-Plate.
Robbie Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman dresses well, typically a more casual-formal manner. She has shaved her head bald. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Robbie hails from a village terrorized by illithids. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by illithids. Robbie was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: She wants to meet her childhood hero.
Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies, Adventurer. Occupation: Soapmaker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 90 gp. 1 Banded mail.
Patrin Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a top hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a necromancer, Patrin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: He desires power and/or immortality.
Ideals: Disciplined, Logical, Artistic. Bonds: Attractive, Mentor. Occupation: Carpenter
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +6
Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.
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