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Advanced [show]


Orryn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. Orryn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Butcher

Voice: American accent

Attributes [hide]

Orryn Maekkelferce, Male Gnome Aristocrat 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Athletics +1, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 700 sp. Amber (110 gp). Rock crystal (50 gp).


Social Check DCs


Gunter Milton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a great chef.

History: He was born at the edge of vast mountains. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of gnolls; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Nature, Adventurer, Enemies. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Gunter Milton, Male Human Druid 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 9 (-1)17 (+3)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Kansif Ashton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a well pressed and immaculate suit (or dress). Her moppish black hair is in a traditional bowl cut. She wears a mask on her face.

Personality: She is fixated on the number 55. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Sold as a small child to a wizard, Kansif was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and balancing her hectic life and new bricklayer responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Mentor. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Kansif Ashton, Female Half-Orc Wizard 2
Medium (4'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)7 (-2) 17 (+3)16 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 310 gp. Amethyst (40 gp).


Social Check DCs


Althaea Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a moderate pudge and is not very fit. Her hair is blonde and curly. She has a dull look in her hazel eyes.

Personality: She is almost excessively polite to everyone, even when angry. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Althaea reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Gifted, Optimist. Flaws: Shy, Addict. Bonds: Poor, Military. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Althaea Melancon, Female Half-Elf Monk 4
Medium (4'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +6, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tawna Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a perfectly clean shirt and pair of pants. Her hair is cut close to her head. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She is harsh and unforgiving.

History: The child of a Miner, who enjoyed hunting, Tawna was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tawna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Addict, Insane, Antagonistic. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Tawna Elderberry, Female Halfling Barbarian 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Jet (60 gp).


Social Check DCs

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