Keth Middleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He carries with him a set of ceremonial daggers on his belt, each one with a emerald on the hilt. He has a small bristly mustache and wavy white hair. His fierce hazel eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Sold as a small child to a brothel owner, Keth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and to be a doctor again
Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 50 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). 1 Masterwork Common Ranged Weapon.
Jarsali Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She wears blue painted combat armor at almost all times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to make almost anything out of random pieces of junk.
History: Born in the east to a Healer, Jarsali learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Being a Healer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has money and likes to spend it; and she has comitted a past crime that haunts her to this day
Ideals: Gifted. Bonds: Job, Rich, Criminal record. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Tiger eye turquoise (15 gp). 1 Half-Plate.
Elegant In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and muscular, this western man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his spear. His lavender fur is unkempt and raggedy. He has gleaming, smiling amber eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Ploughman profession.
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Ploughman again.
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp.
Elaim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dark leathers with embroidery. His black hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west to a Junk Dealer, Elaim learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day
Flaws: Addict, Secretive. Bonds: Adventurer, Job, Criminal record. Occupation: Junk Dealer
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 380 gp.
Hoshgrish Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with small hat. He is bald on top and has large blonde tufts of hair around his ears. His fierce brown eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Assassin, who enjoyed hunting, Hoshgrish was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Knight for hire.
Motivation: He is unsatisfied with his job.
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1300 sp. Red-brown spinel (100 gp).
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