Modean Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, green cloak, and is pretty ugly. His blue hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 40 gp.
Geoffrey Rowley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is blonde and very short. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.
History: He got into the Roofer business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Roofer
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
Drifting On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and she perpetually has her mace ready. She wears a colorful flower in her gray fur. Her amber eyes dart from person to person.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in a small village she learned the ways of the warrior from her mother. When Drifting reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Fighting, Disciplined. Bonds: Rich, Attractive, Military. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 7000 sp.
Dimble Beren, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His long black hair is drawn into a two foot long braid. This gray eyed easterner is not easily forgotten.
Personality: He acts crazy and hedonistic. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Sailor.
Motivation: He is content; and to find somewhere to settle down
Ideals: Athletic, Entrepeneur. Flaws: Hedonist, Mundane. Bonds: Attractive, Job. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 32000 sp. 1 Minor magic item.
Oren Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red and very short. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Oren was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Oren's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Sylvan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp.
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