Helgret Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left leg. She prefers to wear flannel. She wears a Stetson hat to cover her moderate length white hair. Her thin eyebrows rest above her beady amber eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She receives visions of the future at random moments
History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her relatives are trying to arrange a marriage; and wants a kiss
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Nature. Occupation: Weaver
Voice: Smooth and feminine
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 230 gp. 1 Masterwork Musical instrument.
Kellen Reese, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tan painted combat armor at almost all times. He has a silver handlebar mustache and slicked back silver hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. His druidic abilities were realized during a raid on his village. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 sp.
Vaina Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in blue turtlenecks beneath a brown coat with grey slacks. Her hair is greying and her face has many wrinkles. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She dislikes all the random violence that takes place in the south. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Vaina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc
Ideals: Pacifist, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. Hematite (14 gp).
Leaf Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red fur is heavily combed to the right. This blue eyed easterner is not easily forgotten.
Personality: She snorts whenever she laughs or is feeling confident. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Sold as a small child to a brothel owner, Leaf was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and nothing but the best is good enough for her
Flaws: Hedonist. Bonds: Attractive, Mentor, Immigrant. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp. 1 Healer’s kit. 1 Magnifying glass. 1 Good lock.
Fonkin Murnig, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears many layers of old clothing at all times. His hair is short and silver. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Fonkin studied abroad. His father was a soldier and died while he was still young. Fonkin was left his father's suit of armor and trained in its use and care. He was granted martial powers by his dying brother.
Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety
Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 80 gp.
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