Uzza Agility, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. She carries a battered morningstar and tarnished pickaxe as well. She sports a flattop hair cut. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Like her father and her sister before her, after school she went straight into learning to become a Beggar. She inherited the family business which she has now maintained for 13 years.
Motivation: Expand her business; and to be a bookbinder again
Ideals: Fighting. Flaws: Secretive, Antagonistic. Bonds: Immigrant, Job. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
Possessions: 160 gp.
Modean Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. He is physically well-built. His red hair, when down, is lengthy. His half smiles and gold eyes are beguiling and draw you in.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He's repulsed by the PC; and seeks redemption
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1 Alchemist’s fire.
Bimpnottin Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman wears tight fitting clothing which further accentuates her frame. Her clothes are grease stained in places. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Stoic and calm, she prefers to meditate than take action. She plays an instrument quite well.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. She left for the north, certain she would find work there.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Disciplined, Artistic. Bonds: Attractive, Poor, Immigrant, Religious. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4 Smokesticks. 2 Tanglefoot bags. 3 Thunderstones.
Emerald Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a brown broad hat and brown clothes. She has moderate length beige fur. Her yellow eyes dart from person to person to random spaces in the air.
Personality: Emerald is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Emerald hails from a village terrorized by gnolls. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants a kiss; and her spouse's relatives view her with great suspicion
Ideals: Extrovert. Bonds: Enemies, Attractive, Family, Has a crush. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 20 pp.
Abalaba Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her long black hair reaches down to her waist. She wears crescent spectacles with a black brim.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. As long as the job gets done she does not care how it got done.
History: Abalaba was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She ran away from her former home and has been making her living as a Beggar for the past few years.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Professionalism. Flaws: Secretive, PTSD. Bonds: Immigrant, Job. Occupation: Beggar
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp. Silver ewer (90 gp). Brass mug with jade inlays (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
