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Advanced [show]


Prosperine Still, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is typically in her Mortician uniform. Her chestnut hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She believes the world needs to unite to get rid of dire rats once and for all.

History: Born in the east to a Mortician, Prosperine learned a great deal about her mother's area of expertise. She moved out south to avoid the crime she committed. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: She has decided she is irredeemable.

Ideals: Joker. Bonds: Job, Attractive, Enemies, Criminal record. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Prosperine Still, Female Tiefling Commoner 3
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Lapis lazuli (6 gp). Blue quartz (6 gp). Moss agate (6 gp).


Social Check DCs


Norman Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey armored body suit, with a simple blue line shooting up and back down. He has a auburn handlebar mustache and slicked back auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. Norman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norman decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Selfish. Bonds: Immigrant, Poor, Criminal record. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Norman Hayden, Male Human Fighter 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)9 (-1) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 sp.


Social Check DCs


Gerald Brady, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. His golden hair is long and unkept. His hazel eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Flattery will make him almost putty in your hands.

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Brady, Male Human Bard 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 10 (+0)14 (+2)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 10
Languages Common, Auran, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 130 gp. Carnelian (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Impulsive, Racist. Bonds: Poor, Attractive. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Kody Livingstone, Male Human Ranger 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Antinua Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has silver hair. Her ears are large.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She is lazy, self-centered, vain, and jealous.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antinua fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Fighting, Athletic. Flaws: Ugly, Racist, Selfish. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Antinua Callan, Female Half-Elf Monk 3
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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