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NPC Generator

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Advanced [show]


Mordai Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of whips, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His long white hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: Mordai is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Mordai Virtue, Male Tiefling Aristocrat 3
Medium (5'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Vezera Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears green painted combat armor at almost all times. She has done her best to style her copper crest to look like a famous performer. This gold eyed westerner is not easily forgotten.

Personality: While she acts the brute, she is far gentler than she would appear. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her necromantic abilities were realized during a raid on her village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vezera fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Gifted. Bonds: Enemies, Religious. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Vezera Dhyrktelonis, Female Dragonborn Druid 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Athletics +4, Nature +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 2 Tanglefoot bags.


Social Check DCs


Qemuel Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His blue hair is braided into rings. His eyes, though not visible through his cowl, are red.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich western family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Gifted, Impeccable. Flaws: Mundane. Bonds: Rich, Debt. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Qemuel Anarchy, Male Tiefling Rogue 3
Medium (6'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 14 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Vadania Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a violet shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She has wavy white hair. Her blue unseeing eyes seem to look past you.

Personality: Vadania wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She is the product a well kept family trust fund and as such has never really known need. Cursed with lycanthropy at a very young age, Vadania has worked very hard to control her curse. She now mingles about in high society.

Motivation: Money/treasure; and retire the richest woman in the east

Ideals: Disciplined, Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Vadania Selevarun, Female Half-Elf Paladin 4
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Sybil Rutherford, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She has a slight overbite and is overall scrawny. She has wavy blonde hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a brothel owner, Sybil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Sybil was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Sybil's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's repulsed by the pc

Ideals: Philantrophist, Extrovert. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sybil Rutherford, Female Human Adept 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)18 (+4) 16 (+3)13 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 4000 cp.


Social Check DCs

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