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NPC Generator

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Advanced [show]


Norman Barton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. He sports a long golden beard, and similarly colored long hair. His eyes are hazel and catlike.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Antagonistic, Addict. Bonds: Attractive, Rich, Enemies. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Norman Barton, Male Human Monk 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Rangrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears grey cloth garments or leather armor. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are amber.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Rangrim lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Actor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Extrovert. Flaws: Insane. Bonds: Family, Adventurer, Has a crush. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Rangrim Fallack, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)17 (+3) 8 (-1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp.


Social Check DCs


Nedda Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has styled her auburn hair well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the west, but her parents moved at a very young age to the east. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the west; and she has comitted a past crime that haunts her to this day

Ideals: Entrepeneur, Disciplined, Professionalism. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Nedda Hogcollar, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +2, History +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp. Rhodochrosite (7 gp).


Social Check DCs


Gruk Trollope, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. He has a very tight haircut. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Gruk Trollope, Male Half-Orc Commoner 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)8 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp. 1 Climber’s kit.


Social Check DCs


Barendd Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He wears a small hat to hide his balding. His eyes are a pleasant violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. Some 4 years later his spouse died after the birth of his son. Heartbroken, Barendd never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: In love, Criminal record. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Barendd Deepdelver, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 40 gp.


Social Check DCs

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