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Advanced [show]


Shifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears a feathered hat to hide his balding. His eyes are likewise copper.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Shifting liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Passionate, Gifted. Bonds: Nature, Criminal record, Rich. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Shifting In the Wind, Male Tabaxi Cleric 2
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1200 sp. 2 Thunderstones.


Social Check DCs


Tarak Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He has a slight overbite and is overall scrawny. His auburn hair is cut short. He has gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tarak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tarak. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.

Motivation: Wants his loneliness to end; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Philantrophist. Bonds: Criminal record, Enemies, Has a crush. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Tarak Chester, Male Half-Orc Warlock 2
Medium (6'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 4000 cp.


Social Check DCs


Seddit Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears skinny pants and wears a green and tan robe with the hood down. Beneath her clothing is a huge mess of scar tissue. Her white hair is kept up in a ponytail inside a feathered hat. Her fierce gold eyes like to dwell on things.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She comes from a rich western family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Seddit took refuge in the old dungeon and found the beat up sword and armor she uses now. She now mingles about in high society.

Motivation: She is currently in port desperately looking for someone to get her out; and she is greedy

Flaws: Antagonistic. Bonds: Slave, Mentor, Rich, Nature. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Seddit Chaos, Female Tiefling Fighter 1
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Terran, Infernal, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Ernest Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely violet suit with pastel socks and a vest with buckled shoes. His red hair is slicked back into a classic pompadour. His eyes are violet and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north to a Performer, Ernest learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He struck the Performer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Nature. Occupation: Performer

Voice: Whispers

Attributes [hide]

Ernest Siannodel, Male Half-Elf Sorcerer 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 18 (+4)11 (+0)
Skills Insight +7, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 600 gp. Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears tight fighting clothing, which leaves very little to the imagination. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Valida was left her mother's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is content; and she wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Valida Rakankrak, Female Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)9 (-1) 12 (+1)8 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 310 gp. Rock crystal (60 gp). Citrine (60 gp). 1 Good lock.


Social Check DCs

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