Qemuel Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His silver hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Banker. He is a ruthless business man, a trait he acquired from his mother.
History: Qemuel was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. By chance he met his brother recently and the two have been together since.
Motivation: Further expansion of business; and doesn't want to be a banker and was forced into it by his family
Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.
Morkral Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears a fancy brown suit. His clothes are grease stained in places. His hair is cut close to his head. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: To protect his home; and to clean up the streets
Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant, Guardian, Nature. Occupation: Armorer
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Goblin, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1400 sp. Jade (40 gp). Brown-green garnet (40 gp).
Umpen Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is cut short. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily eccentric. He uses divination through singing.
History: Born to a pair of adventurers, Umpen grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is searching for what he claims is his rightful reward.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Debt. Occupation: Ploughman
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 19 (+4) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Violet garnet (800 gp). Golden yellow topaz (800 gp). Bloodstone (20 gp). Moonstone (20 gp).
Uraim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Dyer does. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He got into the Dyer business at a young age. His father was a soldier and died while he was still young. Uraim was left his father's suit of armor and trained in its use and care. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist, Artistic. Bonds: Job, Attractive, Military. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 170 gp.
Riswynn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her golden hair is cut jaggedly and amateurishly. This violet eyed northerner is not easily forgotten.
Personality: She snorts whenever she laughs or is feeling confident. She misses her home and complains about the freezing weather, even in summer.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bounty Hunter arts, while her father instructed her in etiquette, music and courtly manner. Like her mother and her brother before her, after school she went straight into learning to become a Bounty Hunter. She struck the Bounty Hunter job and began her own company from there.
Motivation: Regain custody of her daughter; and to unite with her brother
Bonds: Immigrant, Rich, Job, Family. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 1300 sp.
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