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Advanced [show]


Dagnal Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She has the majority of her body covered in plate. She is an epitome of beauty. She has golden hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses divination through singing.

History: Born in the east to a Bowyer, Dagnal learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. After a long history of fighting, Dagnal and her spouse have recently divorced.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Dagnal Brawnanvil, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Surina Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is renowned for her bright green dresses and hats. Her white crest is unkempt and raggedy. Her red eyes lackadaisically let the world flow into them.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She invites people to come help in her community garden.

History: Born in the south to a Navigator, Surina learned a great deal about her mother's area of expertise. Cursed with lycanthropy at a very young age, Surina has worked very hard to control her curse. She's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and wants to open a new tavern

Ideals: Justice, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Surina Bhenkumbyrznaax, Female Dragonborn Warlock 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Katherine Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fighting clothing, which leaves very little to the imagination. She wears a small hat to hide her balding. She has a tattooed face.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Animals are drawn to her, and she is able to talk to them.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of dire rats.

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Enemies. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Katherine Hildenman, Female Half-Elf Warrior 3
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Valafar Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy green pantaloons and a black scarf. His silver hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Valafar wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the west to a Spice Merchant, Valafar learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Disciplined. Bonds: Attractive, Job, Adventurer, Family. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Valafar Sympathy, Male Tiefling Monk 3
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Jocelyn Fidget, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his black hair down. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Knight mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and seeks redemption

Flaws: Impulsive, Disease. Bonds: Poor, Attractive. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Jocelyn Fidget, Male Human Commoner 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs

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