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Advanced [show]


Sarai Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears red leather gloves, a red jacket, and tight pants. She is muscular with a powerful set of arms. She has wavy black hair. Her amber eyes dart from person to person.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with her god.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. A gifted student she started as a Body Guard, but she got bored and became a Brewer. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To be a Body Guard again; and she has money and likes to spend it

Flaws: Antagonistic. Bonds: Religious, Job, Rich. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Sarai Reedfellow, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. 1 Masterwork studded leather.


Social Check DCs


Medrash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white crest is kept up in a ponytail inside a Stetson hat. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Medrash was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Sensitive. Bonds: Attractive. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Medrash Turnuroth, Male Dragonborn Expert 4
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gunnloda Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She wears a robe, a symbol of magic around her neck, and a sickle on her belt. Her long golden hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: While she acts the brute, she is far gentler than she would appear. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gunnloda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Over the years she perfected her riding and shooting skills. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To settle down with her crush; and wants a kiss

Ideals: Fighting. Bonds: Family, Poor, Nature, Has a crush. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Gunnloda Torevir, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 16 (+3)7 (-2)
Skills Deception +0, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 170 gp.


Social Check DCs


Three Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He has wavy black fur. His blue eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. Three was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Butcher. He left for the east, certain he would find work there.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Bonds: Rich, Criminal record, Immigrant. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Three Prim Posies, Male Tabaxi Barbarian 1
Medium (6'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 90 gp.


Social Check DCs


Orryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of magic around his neck, and a longbow on his belt. With bright white hair and a scraggly beard. He is baby faced.

Personality: Orryn is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: Gifted from a young age, Orryn studied abroad. In his youth he was a Spice Merchant, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Philantrophist, Gifted. Flaws: Depressed, PTSD. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Orryn Sympony, Male Gnome Commoner 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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