Ulblyn Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to cover his moderate length auburn hair. His eyes are hazel.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Bowyer, who enjoyed hunting, Ulblyn was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant, Adventurer. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 120 gp.
Lance Springfield, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. His black hair is cut jaggedly and amateurishly. His eyes are violet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.
History: The child of a Jeweler, who enjoyed hunting, Lance was taken on many hunting expeditions. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To pay off his debts; and wants his loneliness to end
Ideals: Pacifist. Flaws: Mundane. Bonds: Slave, Nature, Has a crush, Debt. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp. Red garnet (110 gp). 1 Masterwork Thieves’ tools.
Quillathe Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She is well dressed, constantly wearing a violet suit, grey shirt, and black tie. She has styled her silver hair well, parting it to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Quillathe hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she's repulsed by the pc
Ideals: Artistic, Joker. Flaws: Antagonistic, PTSD. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 7000 cp.
Pandjed Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His crest is bronze and very short. He has gold eyes.
Personality: He dislikes all the random violence that takes place in the east. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.
Motivation: Further expansion of business.
Ideals: Pacifist. Bonds: Attractive, Poor, Job, Enemies. Occupation: Farmer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 50 gp. Alexandrite (400 gp).
Seraphina Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her long silver hair kept up in a rat tail. She wears large thick round spectacles.
Personality: Seraphina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to make almost anything out of random pieces of junk.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her brother recently and the two have been together since.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Slave, Family. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
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