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NPC Generator

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Advanced [show]


Fargrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and chestnut with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His thin eyebrows rest above his beady green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: Fargrim was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Persistence. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Fargrim Daerdahk, Male Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 18 (+4)9 (-1)
Skills Medicine +6, Persuasion +1
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Orryn Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: Orryn is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Orryn grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered east to less war torn lands. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To unite with his sister; and regain custody of his daughter

Flaws: Depressed, PTSD, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Orryn Silverthread, Male Gnome Wizard 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 280 gp.


Social Check DCs


Nordak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown shirt with thin green vertical stripes and blue pants. He has a small bristly mustache and wavy chestnut hair. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the south. His psionic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Justice, Gifted. Bonds: Attractive, Family, Poor. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Nordak Torunn, Male Dwarf Barbarian 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 8 (-1)7 (-2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Skirt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and black handkerchief worn on his left side. He has moderate length cinnamon fur. His blue eyes peer out from beneath his small brown hat.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a ruthless business man, a trait he acquired from his mother.

History: Skirt was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Skirt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Skirt. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Enemies, Job, Criminal record. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Skirt In the Wind, Male Tabaxi Barbarian 3
Medium (5'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Sethrekar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brass crest is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sethrekar was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Expand his business.

Ideals: Opinionated, Persistence. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Sethrekar Beryntolthropal, Male Dragonborn Bard 2
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)9 (-1) 9 (-1)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Average lock.


Social Check DCs

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