Emerald Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her white fur down. Her copper eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, she prefers to meditate than take action. She is frequently practicing swordplay.
History: Born to a pair of adventurers, Emerald grew up listening to her father's many stories. Her father was a soldier and died while she was still young. Emerald was left her father's suit of armor and trained in its use and care. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to work out more often; and to reunite with her old friends
Ideals: Fighting, Athletic, Disciplined. Bonds: Adventurer, Military. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
Tana Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She wears her hair in dreadlocks. She has gleaming, smiling blue eyes.
Personality: Tana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised in a white middle class family as the only child. A gifted student she started as a Priest, but she got bored and became a Junk Dealer. She has worked as a Junk Dealer like her mother before her.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Extrovert. Flaws: Impulsive, Mundane. Bonds: Job, Rich. Occupation: Junk Dealer
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Shava Vice, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a black costume with the symbols of strength on her torso. Her blue hair is lengthy. Her silver eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of herself, she believes she is the best Ruler born in the past three hundred years. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born the only child of a wealthy merchant. She was an apprentice working in her mother's forge. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and someone believes her a fraud
Ideals: Opinionated, Entrepeneur. Bonds: Job, Adventurer, Enemies. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 400 sp. Chrysoberyl (90 gp). Onyx (30 gp). Jet (90 gp).
Orianna Vice, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'5". She wears a robe, a symbol of death around her neck, and a sickle on her belt, and her gloved hand is found clutching a sickle. She wears her brown hair up. She has black eyes.
Personality: Confrontational and typically high on some drug or another. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Orianna was born with her mother's beautiful face. When Orianna reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Marshal job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and to be a barkeep again
Ideals: Fighting. Flaws: Addict. Bonds: Military, Attractive, Job. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Ignan, Halfling, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Amber (40 gp). 1 Simple lock.
Dalgal Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. He has several tiny jet earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Shepherd
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
