Krimmon Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears white leather gloves, a white jacket, and tight pants. His hair is chestnut and curly. He has a dull look in his violet eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small island village. He moved from fad to fad and when he turned 15 he discovered dancing. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Sensitive, Disease. Bonds: Nature. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. Silver pearl (160 gp).
Fax Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears tattered old clothes. His crest is cut close to his head. He has red eyes and a black hat with a tan feather.
Personality: He is calm most of the time but flees social interaction. The war was a terrible time for him, and Fax does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Flaws: Ugly, Shy, Depressed, Antagonistic. Bonds: Military. Occupation: Herbalist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 300 sp. Sardonyx (60 gp). 4 Tanglefoot bags.
Loopmottin Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it, and she perpetually has her lance ready. Her hair is short and golden. Her eyes are brown and beady.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Depressed, Shy. Bonds: Poor. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp.
Three Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He dresses like a well dressed Locksmith does. His white fur is still thick. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Three studied abroad. A gifted student he started as a Shipwright, but he got bored and became a Locksmith. He was granted arcane powers by his dying brother.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Professionalism, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Emma Lester, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'11". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and her gloved hand is found clutching a halberd. Her hair is short and chestnut. She has a tattooed face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She comes from a rich western family. She moved from fad to fad and when she turned 15 she discovered poetry. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has money and likes to spend it.
Ideals: Joker, Artistic, Entrepeneur. Flaws: Fearful. Bonds: Rich. Occupation: Interpreter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Golden yellow topaz (300 gp). 1 Masterwork Common Melee.
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