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Advanced [show]


Oriax Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a black vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His long brown hair is drawn into a two foot long braid. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Oriax lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Tanner and was forced into it by his family.

Flaws: Ugly, Addict, Shy. Bonds: Family. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Oriax Wary, Male Tiefling Ranger 3
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 19000 cp.


Social Check DCs


Rurik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). With a patchy chestnut beard and wild chestnut hair. His amber eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Rurik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Fletcher, his father struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Fortune-teller like his father before him.

Motivation: Many drow want him driven away; and to reunite with his absent father

Ideals: Joker. Bonds: Family, Poor, Job, Enemies. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Rurik Torunn, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 18 (+4)10 (+0)
Skills Arcana +4, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp.


Social Check DCs


Eloise Garrick, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her black hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot resist a sob story and will often dote over anyone who has one.

History: From birth she was tutored by a cruel and relentless mentor. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To clean up the streets; and to protect her home

Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Mentor, Guardian. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Eloise Garrick, Female Human Adept 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)16 (+3) 11 (+0)18 (+4)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 gp.


Social Check DCs


Yvonne Hale, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is singed and shortened. Her eyes are amber and beady.

Personality: She will rave to anyone who will listen. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the north to a Barber, Yvonne learned a great deal about her father's area of expertise. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She tends to her Barber job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Flaws: Ugly, Insane, Disease. Bonds: Poor, Job. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Yvonne Hale, Female Human Druid 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 16 (+3)9 (-1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 130 gp.


Social Check DCs


Katherine Beverly, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin black vertical stripes and green pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. Her green eyes peer out from beneath her top brown hat.

Personality: Always inclined to offer people food she seems plenty friendly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Katherine was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her absent mother.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Family. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Katherine Beverly, Female Human Commoner 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)16 (+3) 16 (+3)17 (+3)
Skills Athletics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 100 gp. Iolite (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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