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NPC Generator

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Advanced [show]


Murook Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears professional attire. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is well kept. Her skin is flawless and her brown eyes scan people very quickly.

Personality: Murook hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Murook lived on a farm with her mother, near the main road leading to a nearby town. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Religious, Family. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Murook Gentry, Female Half-Orc Bard 1
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 400 sp.


Social Check DCs


Theobald Kirby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Theobald was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Optimist, Fighting. Bonds: Attractive, Poor, Adventurer. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Theobald Kirby, Male Human Commoner 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)11 (+0) 10 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. Sard (50 gp).


Social Check DCs


Thoradin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears an entirely brown suit with violet socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His long red hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: He was born in the west, but his parents moved at a very young age to the north. Thoradin was born on a far western island where he grew up under the tutelage of his father, an expert Mayor. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he is compelled to act according to his religious beliefs

Flaws: Fearful, Insomniac. Bonds: Attractive, Religious, Immigrant. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Thoradin Goblinbane, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 18 (+4)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 pp.


Social Check DCs


Galinndan Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with brown stripes complete with hood. He has a slight overbite and is overall scrawny. His auburn hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Galinndan embodies much of what other species detest in the Half-Elves. Galinndan is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Galinndan took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He hasn't been sleeping well lately.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic, Insomniac. Bonds: Family, Nature. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Galinndan Floshem, Male Half-Elf Warlock 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 90 gp.


Social Check DCs


Orla Garrick, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she likes to wear ponchos typically of a light tan in addition to tight pants. She has a long auburn ponytail with little hanging trinkets. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Orla hails from a village terrorized by drow. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants revenge against drow; and she uses money and sex appeal to get what she needs

Flaws: Antagonistic. Bonds: Attractive, In love, Rich, Enemies. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Orla Garrick, Female Gnome Ranger 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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