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Advanced [show]


Arjhan Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white crest is still thick. His skin is flawless and his gold eyes scan people very quickly.

Personality: He loves telling others what to do and how they should feel about things. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Arjhan grew up listening to his father's many stories. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Opinionated, Optimist. Bonds: Adventurer, Attractive. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Arjhan Fharngnarthnost, Male Dragonborn Fighter 3
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Joser Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of luck around his neck, and a shortspear on his belt. He has brown hair. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in shortspear use. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and a deep hatred of brigands

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Enemies, Religious. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Joser Underfoot, Male Halfling Ranger 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 gp.


Social Check DCs


Bathin Soft, Male Tiefling [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man likes to wear black tank tops with white pants. His blue hair is smooth and relatively long. His black eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: The child of northern immigrants he idolized his mother. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Bathin Soft, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 13 (+1)19 (+4)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Rolf Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is kept up in a ponytail inside a broad hat. He has several tiny amber earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful wizard made him what he is. He worked as a nervous Banker and found it very stressful. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Shy, Impulsive. Bonds: Rich, Mentor, Job. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Rolf Burrows, Male Half-Elf Expert 4
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Terran, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 44000 sp.


Social Check DCs


Immeral Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt. He keeps his long brown hair kept up in a rat tail. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Immeral embodies much of what other species detest in the Elves. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Doctor, who enjoyed hunting, Immeral was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Adventurer, Has a crush. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Immeral Galanodel, Male Elf Rogue 2
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 8 (-1)13 (+1)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. Rose (70 gp). Blue quartz (8 gp).


Social Check DCs

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