Dondon Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man prefers to wear white pants and tee shirts, and sports empty pouches on his belt. With bright white hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.
History: A powerful necromancer made him what he is. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Impulsive. Bonds: Attractive, Mentor, Rich, Criminal record. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp.
Nicholas Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man is wearing the road beaten gear of a warrior. He keeps his long golden hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Ploughman in town.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he is unsatisfied with his job
Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 140 gp.
Ernest Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is dressed in an above average manner. His hair, while still mostly red, has prominent grey streaks. His brown eyes are slightly larger than normal.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Sweet Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. He has styled his yellow fur well, parting it to the left. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Mayor, but he got bored and became a Shoemaker. He struck the Shoemaker job and began his own company from there.
Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Shy. Bonds: Rich, Job, Religious. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Mamnen Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. He keeps his long chestnut hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.
History: The child of a Detective, who enjoyed hunting, Mamnen was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Wants to work out more often; and revenge
Ideals: Optimist, Athletic. Bonds: Attractive, Religious, Nature, Enemies. Occupation: Blacksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp.
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