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NPC Generator

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Advanced [show]


Vadania Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt, and she perpetually has her club ready. Her white hair is still thick. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vadania is combative with any and all who dare try her patience in the slightest.

History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Justice, Athletic. Flaws: Disease, Mundane. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Vadania Teinithra, Female Elf Monk 2
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Bradford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His auburn hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Simon was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Simon Bradford, Male Human Warlock 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 12 (+1)17 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 2000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Lamlis Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light violet in addition to tight pants. His red hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady violet eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly. Bonds: Family, Rich, Immigrant, Adventurer, Religious. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Lamlis Musumeci, Male Half-Elf Monk 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerbo Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His head has been shaved. His blue eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of dire rats once and for all.

History: Gerbo was born in the south. At a young age he loved to build and create. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Rich, Immigrant, Enemies. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Gerbo Gummen, Male Gnome Ranger 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp.


Social Check DCs


Whurbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can't help but pocket interesting objects he comes across

History: When he was but 7 years old his parents immigrated from the north. He moved out south to avoid the crime he committed. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Insomniac. Bonds: Immigrant, Criminal record. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Whurbin Aranore, Male Dwarf Expert 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 16 (+3)11 (+0)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Ignan, Gnoll, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs

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