Leaf Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally well dressed albeit a few years behind the times. His orange fur is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are blue.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Leaf is combative with any and all who dare try his patience in the slightest.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Optimist, Justice. Bonds: Attractive, Nature. Occupation: Herbalist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 500 sp.
Raiann Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Cartwright. Her bronze crest is smooth and relatively long. Her gold eyes peer out from beneath her feathered black hat.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised in a forest tribe. She moved from fad to fad and when she turned 15 she discovered singing. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and money/treasure
Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Nature, Rich. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: Black opal (500 gp). Violet garnet (500 gp). Chrysoberyl (140 gp).
Kilvar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he very much looks the part of a Sage. His hair is black and curly. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Cartwright, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Cynical. Bonds: Job, Military, Immigrant. Occupation: Sage
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 380 gp.
Shivering Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His long yellow fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Gifted from a young age, Shivering studied abroad. Brilliant and gifted he never wanted to apply himself. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Black opal (600 gp). Fiery yellow corundum (600 gp). 1 Minor magic item.
Gimurt Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a crush on the local Ploughman; and he's in love
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Has a crush, Rich. Occupation: Barkeep
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
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