Quillathe Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'9" southern woman, she wears a simple violet robe with blue stripes complete with hood. She has slicked back blonde hair. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She's also a talented Priest, but doesn't like to broadcast it.
Motivation: She has comitted a past crime that haunts her to this day; and sabotage a competitor
Flaws: Racist, Secretive. Bonds: Rich, Job, Criminal record. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 39 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Rimple Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.
History: Rimple was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Attractive, Religious. Occupation: Cook
Voice: Timid voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Anne Enfield, Female Human [Permalink]
Personal [hide]
Description: Standing 5'0", this woman wears a grey shirt with thin brown vertical stripes and green pants. Her hair is cut close to her head. She wears large thick round spectacles.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Anne grew up listening to her mother's many stories. She struck it rich when she found rare goods in large quantities. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk.
Ideals: Justice. Flaws: Impulsive. Bonds: Adventurer, Rich. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp. Sard (50 gp).
Dadalan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered blue stockings. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. This red eyed westerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dadalan took refuge in the large cave and found the beat up scimitar and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Revenge; and he wants revenge against drow
Flaws: Mundane, Antagonistic. Bonds: Nature, Rich, Enemies. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp.
Semyaza Hope, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green collared shirt and tan skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her silver hair is lengthy and is close to two feet long. Her ears are large.
Personality: She is overprotective of those who hire her services. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Semyaza abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has achieved small success as a Mercenary.
Motivation: To protect her home.
Flaws: Ugly. Bonds: Guardian, Religious, Adventurer, Job. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
