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Advanced [show]


Vanuath Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is braided into rings. He has gleaming, smiling brown eyes.

Personality: Vanuath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Tanner, who enjoyed hunting, Vanuath was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vanuath took refuge in the large cave and found the beat up spear and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Secretive, Addict. Bonds: Nature, Family. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Vanuath Fasharash, Male Half-Elf Ranger 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 17 (+3)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Oblar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. He has styled his blonde hair well, parting it to the left. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Oblar was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Job, Nature, Criminal record. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Oblar Tealeaf, Male Halfling Bard 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills History +5, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Auran, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 10 pp.


Social Check DCs


Mardnab Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is bristling with hidden weapons, mostly sais and ceremonial daggers. Her hair is red, silky, and of moderate length. She has amber eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Animals are drawn to her, and she is able to talk to them.

History: When she was but 5 years old her parents immigrated from the north. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was granted druidic powers by her dying sister.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Poor, Criminal record, Attractive, Immigrant. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Mardnab Loofollue, Female Gnome Warrior 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)9 (-1) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. Red-brown spinel (80 gp). White pearl (80 gp).


Social Check DCs


Cask Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her beige fur, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Cask Plume, Female Tabaxi Ranger 2
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 18 (+4)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 14
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Rhodochrosite (10 gp).


Social Check DCs


Diesa Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears bulky brown painted plate armor. She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a very good compulsive liar and kleptomaniac.

History: She is a Metallic Dragon in disguise. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Diesa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diesa. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's looking for her big break; and she has decided she is irredeemable

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Diesa Morigak, Female Dwarf Commoner 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp.


Social Check DCs

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