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Advanced [show]


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is renowned for his bright pastel suits and hats. He has a penchant for wearing a ring with an oversized opal on his right hand. He has dyed his greying beige fur a little too much giving a sharp beige color. His fair skin shows little sign of his aristocratic breeding.

Personality: Nimble hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to dwarven people

Ideals: Artistic, Optimist. Flaws: Racist. Bonds: Rich, Attractive, Family. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Nimble In the Wind, Male Tabaxi Warrior 2
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Anverth Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His clothes are grease stained in places. His hair is red and very short. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the east. Anverth was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Fletcher. He left for the east, certain he would find work there.

Motivation: To find somewhere to settle down; and wants to raise his children well

Ideals: Gifted. Flaws: Terse. Bonds: Poor, Immigrant, Attractive. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Anverth Scheppen, Male Gnome Bard 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 600 sp.


Social Check DCs


Vonbin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear ponchos typically of a light brown in addition to tight pants. He keeps his auburn hair in a pixie cut. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Vonbin began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and further expansion of business

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Enemies, Job. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Vonbin Loderr, Male Dwarf Warrior 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 800 sp. Golden pearl (90 gp). Chrysoberyl (90 gp). Amethyst (90 gp).


Social Check DCs


Arumawann Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and is dressed in earthy colors with a tan and pastel handkerchief worn on his left side. His golden hair is long and unkept. His thin eyebrows rest above his beady gray eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: Born in the north his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and to prove his worth to the world

Ideals: Disciplined, Impeccable. Flaws: Ugly, Impulsive, PTSD. Bonds: Poor. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Arumawann Musgraben, Male Gnome Druid 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 20 (+5)18 (+4) 17 (+3)12 (+1)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Giant, Orc, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 48000 sp.


Social Check DCs


John Chester, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He is portly but not overly obese. His hair is brown and curly. His eyes are a pleasant gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Flaws: Shy. Bonds: Military, Job, Adventurer, Enemies. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Chester, Male Human Ranger 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs

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