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NPC Generator

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Advanced [show]


Thervan Hanali, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He keeps his long chestnut hair kept up in a rat tail. His eyes are a pleasant gray.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Thervan grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Athletic. Flaws: Lazy. Bonds: Adventurer. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Thervan Hanali, Male Elf Druid 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 50 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Namfoodle Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: Namfoodle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Dyer business at a young age. A freak accident while working with his Locksmith mother left him crippled. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, In love, Job. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Namfoodle Lingenhall, Male Gnome Aristocrat 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2700 sp.


Social Check DCs


Barendd Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His silver hair and beard is wavy and long. His half smiles and blue eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.

History: Barendd was born with his mother's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family.

Ideals: Justice, Fighting. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Barendd Caebrek, Male Dwarf Druid 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp. Coral (150 gp). 1 Banded mail.


Social Check DCs


Arannis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Performer uniform, and is pretty ugly. His silver hair is heavily combed to the left. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. Arannis was born on a far eastern plains where he grew up under the tutelage of his father, an expert Performer. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Depressed, Disease. Bonds: Job, Immigrant. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Arannis Koehlanna, Male Elf Expert 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 8 (-1)16 (+3)
Skills Deception +5, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Gnome, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Paymon Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His blue hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are white.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He misses his home and complains about the freezing weather, even in summer.

History: Paymon was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the south, certain he would find work there.

Motivation: To clean up the streets; and to protect his home

Ideals: Justice. Bonds: Attractive, Immigrant, Rich, Guardian. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Paymon Laughter, Male Tiefling Commoner 1
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 150 gp. 4 Alchemist’s fire.


Social Check DCs

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