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NPC Generator

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Advanced [show]


Guy Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. He has a blonde handlebar mustache and slicked back blonde hair. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Guy was raised in a hard working conservative environment. A gifted student he started as a Bowyer, but he got bored and became a Glassblower. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A deep hatred of orcs; and he'd like to take his coworkers down a peg

Flaws: Greedy, Secretive. Bonds: Slave, Job, Enemies. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Guy Camden, Male Human Warlock 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)11 (+0) 11 (+0)17 (+3)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 4000 cp.


Social Check DCs


Ahrim Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His dark red hair is braided into rings. His black eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Ahrim will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Ahrim was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He has set out to sabotage the competition.

Motivation: To be a Dyer again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Optimist. Bonds: Attractive, Job, Immigrant. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Ahrim Sarcasm, Male Tiefling Rogue 2
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 130 gp.


Social Check DCs


Oolah Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears professional attire. She wears her white hair down. Her fair skin shows little sign of her aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Oolah embodies much of what other species detest in the Half-Orcs. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Oolah Marston, Female Half-Orc Cleric 2
Medium (6'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Druidic, Halfling, Sylvan
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 250 gp. 1 Chain shirt.


Social Check DCs


Harvest In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His orange fur is greasy and uncared for. He is baby faced.

Personality: This man loves music and to teach people music more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Harvest In the Storm, Male Tabaxi Rogue 2
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 11 (+0)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gale Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel tunic with grey highlights, and long violet pants that bunch up around her shoes, and carries greataxes. Her black fur is thinning but still full. Her thin eyebrows rest above her beady blue eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a pair of adventurers, Gale grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she wants to meet her childhood hero

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich, Criminal record. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Gale Of Ale, Female Tabaxi Aristocrat 4
Medium (5'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 17 (+3)16 (+3)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs

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