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NPC Generator

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Advanced [show]


Dara Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a font of random trivia from the lore and stories she has discovered

History: She was born to loving parents in a slum to the south. A few years later when the north was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Dara Ofandrus, Female Elf Sorcerer 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 pp. Red garnet (100 gp).


Social Check DCs


Anbera Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is bristling with hidden weapons, mostly halberds and warhammers. Her moppish silver hair is in a traditional bowl cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Always inclined to offer people food she seems plenty friendly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Anbera was born in the south. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently she has begun working with bootleggers and crooks.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Ideals: Philantrophist, Persistence. Bonds: Attractive, Criminal record, Family, Adventurer. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Anbera Brazzik, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Veloptima Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the east to a Bookbinder, Veloptima learned a great deal about her father's area of expertise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Bookbinder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and further expansion of business

Flaws: Antagonistic. Bonds: Poor, Criminal record, Job. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Veloptima Bafflestone, Female Gnome Bard 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Terran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Agatha Nagel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears suspenders and violet workpants. Her shirt is white, and she wears a heavy violet leather apron most of the time. Her black hair has been sun bleached extensively. Her face is scarred and worn.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Blacksmith arts, while her mother instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Agatha Nagel, Female Half-Elf Paladin 4
Medium (5'2") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. Black pearl (700 gp). Moss agate (9 gp). Citrine (70 gp). Red-brown spinel (100 gp).


Social Check DCs


Geoffrey Melancon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and is wearing a long, brown cloak. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Antagonistic, Insane. Bonds: Attractive, Enemies, Job, Has a crush. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Geoffrey Melancon, Male Human Wizard 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp.


Social Check DCs

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