Balam Knack, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. He is portly but not overly obese. His hair is chestnut, silky, and of moderate length. He has red eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Bricklayer and found it very stressful. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Further expansion of business; and a rival would like him out of the picture
Flaws: Insane. Bonds: Attractive, Job, Criminal record, Immigrant. Occupation: Bricklayer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Horza Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black shirt with thin green vertical stripes and black pants. His hair is always cut to a buzz. His half smiles and green eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Horza was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and to prove his worth to the world
Ideals: Persistence, Impeccable. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Sylvan, Gnome
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Hematite (7 gp). Moss agate (7 gp). Rose (70 gp).
Heward Ainsley, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He wears just a grey suit. His hair is silver and curly. His eyes are likewise blue.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south, but his parents moved at a very young age to the west. Cursed with lycanthropy at a very young age, Heward has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and wishes to resurrect an old love
Flaws: Depressed, Disease. Bonds: Attractive, In love, Immigrant. Occupation: Slave Trader
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Mara Teinithra, Female Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She dresses like a well dressed Sage does. Her hair is silver and curly. Her brown eyes have a joyful gleam in them most of the time.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Mara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Barber, but she got bored and became a Sage. She tends to her Sage job now, and dutifully fulfills any obligations she has.
Motivation: She has a rivalry with the Church that dominates her actions; and to be a barber again
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Religious. Occupation: Sage
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 60 gp.
Ellyjoybell Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. Her hair is always cut to a buzz. She has gray eyes and a blue hat with a brown feather.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. When Ellyjoybell reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Artistic. Flaws: Secretive. Bonds: Attractive, Military. Occupation: Laborer
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1100 sp.
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