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Advanced [show]


Leshanna Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet tunic with black highlights, and long brown pants that bunch up around her shoes. She carries with her a set of pickaxes on her belt, each one with a ruby on the hilt. Her long golden hair is drawn into a two foot long braid. Her brown eyes peer out from beneath her deerstalker violet hat.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Leshanna reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Selfish, Mundane. Bonds: Slave, Military. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Leshanna Raethran, Female Half-Elf Aristocrat 1
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Nuraval Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears tattered old clothes. He has a hunchback. He keeps his long golden hair kept up in a rat tail. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family Nuraval was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nuraval decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: In love, Criminal record. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Nuraval Brazzik, Male Dwarf Ranger 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 17 (+3)13 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 320 gp.


Social Check DCs


Faran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Faran was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: To reunite with his absent father; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Lazy. Bonds: Attractive, Military. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Faran High-hill, Male Halfling Commoner 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Thamior Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and red robe with the hood down. He keeps his long blonde hair kept up in a rat tail. His eyes are a pleasant violet.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Dilettante, but he was a colossal failure. He became a Detective soon after.

Motivation: Wants to raise his children well; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Impulsive, Disease. Bonds: Job, Family. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Thamior Aloro, Male Elf Paladin 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)18 (+4) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Terran, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 800 sp.


Social Check DCs


Gilthur Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a grey coat over a yellow low-cut shirt, and a Stetson hat upon his head. He has shaved his head bald. His violet eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gilthur was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Optimist, Persistence. Flaws: Forgetful. Bonds: Adventurer. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Gilthur Fallack, Male Dwarf Warrior 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)18 (+4) 16 (+3)10 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Gnoll, Celestial, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Blue quartz (8 gp).


Social Check DCs

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