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Advanced [show]


Bertram Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. His auburn hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Architect, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Bertram Goodearth, Male Halfling Commoner 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 18 (+4)9 (-1)
Skills Insight +6, Investigation +3
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Hork Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, he is not a threatening figure. His hair, while still mostly black, has prominent grey streaks. His ears are large.

Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Apothecary, who enjoyed hunting, Hork was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He then took over the family business and is one of the better Layabout for hire.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Nature, Job. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Hork Huxley, Male Half-Orc Rogue 2
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5

Possessions: Solid gold idol (600 gp). Large well-done wool tapestry (300 gp). Solid gold idol (600 gp).


Social Check DCs


Donaar Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left leg appears badly burned and disfigured. His crest is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Donaar grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Insomniac, Addict. Bonds: Adventurer. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Donaar Imbixtellrhyst, Male Dragonborn Paladin 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Edge Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has black fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: Edge speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Bonds: Adventurer, Attractive, Criminal record, Nature. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Edge Of Wine, Male Tabaxi Aristocrat 2
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)18 (+4) 14 (+2)12 (+1)
Skills Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 90 gp.


Social Check DCs


Flame Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears skinny pants and wears a brown and white robe with the hood down. She has wavy black fur. She has gleaming, smiling copper eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She is searching for what she claims is her rightful reward.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Philantrophist. Bonds: Adventurer, Immigrant, Enemies, Family. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Flame Buttons, Female Tabaxi Cleric 3
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. 1 Bullseye lantern. 1 Backpack.


Social Check DCs

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