Bilga Stapleton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports auburn long hair. She has gleaming, smiling gray eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also is a firm believer in the womanly ideal.
History: Bilga was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bilga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and many giants want her driven away
Ideals: Fighting, Athletic. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.
Enialis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His moppish black hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety.
Flaws: Fearful. Bonds: Attractive, Poor, Nature. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1000 sp.
Galiena Blakely, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is lengthy and is close to two feet long. Her eyes are likewise amber.
Personality: Always inclined to offer people food she seems plenty friendly. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born blind and as such lacked many opportunities for work. Galiena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Galiena decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to travel the world and help people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Attractive, Criminal record. Occupation: Mason
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 16 (+3) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: Just what you see.
Dworic Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a trident on his belt, and he perpetually has his trident ready. His hair is brown and very short. His eyes are likewise brown.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive, Rich. Occupation: Barkeep
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 19 (+4) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 800 sp.
Geoffrey Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, yellow, dusty cloak. He has a small bristly mustache and wavy chestnut hair. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many gnolls want him driven away.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Carter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 100 gp.
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