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Advanced [show]


Elaim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His black hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Elaim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Philantrophist. Flaws: Depressed, Antagonistic. Bonds: Attractive, Military, Family. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Elaim Brawnanvil, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Sylvan, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 700 sp.


Social Check DCs


Umpen Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. His eyes are violet and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Umpen was born in the south. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Fighting, Persistence. Bonds: Attractive, Job. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Umpen Wildwander, Male Gnome Cleric 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)11 (+0) 8 (-1)11 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. His golden hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Zook Garrick, Male Gnome Barbarian 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 11 (+0)12 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Undercommon, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Right-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His beige fur is smooth and relatively long. His eyes are amber and catlike.

Personality: This man loves singing and to teach people singing more than just about anything. He has all his life been fascinated with singing.

History: Born to a pair of adventurers, Right-Handed grew up listening to his father's many stories. Right-Handed was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Right-Handed decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.

Motivation: He has decided he is irredeemable.

Ideals: Artistic. Bonds: Adventurer, Criminal record. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Right-Handed Candle, Male Tabaxi Aristocrat 3
Medium (6'6") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kyle Byron, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a grey costume with the symbols of death on his torso, marred by chocolates. His red hair is unkempt and raggedy. His hazel eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Poor, Nature, Military, Adventurer. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Byron, Male Human Warrior 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs

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