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NPC Generator

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Advanced [show]


Hugh Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. He has a auburn handlebar mustache and slicked back auburn hair. His brown eyes are slightly larger than normal.

Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a habit of throwing himself into exceedingly dangerous situations.

History: Hugh hails from a village terrorized by dire rats. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Hugh began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Poor, Enemies. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Hugh Martell, Male Half-Elf Expert 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 17 (+3)15 (+2)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Auran, Draconic, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Arnold Trowbridge, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in collared shirts and wears a proper scarf over his head. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He exudes charisma. He is a tour de force of persuasion. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich eastern family. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Arnold's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Dilettante.

Motivation: Wants to raise his children well; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Family. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Arnold Trowbridge, Male Half-Elf Wizard 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Athletics +3, History +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Aquan, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 100 gp. Zircon (40 gp). Golden pearl (90 gp). Tiger eye turquoise (10 gp). Brown-green garnet (90 gp). 1 Full Plate. 1 Darkwood Shield.


Social Check DCs


Drusilia Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy chestnut hair. She has gleaming, smiling brown eyes.

Personality: She is very quiet and rarely speaks above a whisper. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Drusilia was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drusilia took refuge in the ruined castle and found the beat up hammer and armor she uses now. She has worked as a Animal Trainer like her mother before her.

Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult; and to end her boredom

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Job, Nature. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Drusilia Mystralath, Female Half-Elf Commoner 4
Medium (4'10") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)18 (+4) 11 (+0)17 (+3)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Halfling, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 sp.


Social Check DCs


Ahinar Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her white hair is still thick. Her eyes are a pleasant green.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Slave. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Ahinar Ostoroth, Female Elf Cleric 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Direcris Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a black scarf. He carries with him a set of bows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His broad hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Adventurer, Military. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Direcris Yarjerit, Male Dragonborn Adept 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)8 (-1) 9 (-1)17 (+3)
Skills Nature +1, Stealth +5
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs

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