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NPC Generator

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Advanced [show]


Roge Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He carries with him a set of hammers on his belt, each one with a emerald on the hilt. His hair is short and chestnut. His green eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Roge Bigheart, Male Halfling Fighter 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bidreked Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his longsword, and he perpetually has his longsword ready. His white crest is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Bidreked does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bidreked fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Military. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Bidreked Sumnarghthrysh, Male Dragonborn Adept 2
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. Blue quartz (13 gp). Silver pearl (120 gp). Silver pearl (120 gp).


Social Check DCs


Ilga Hornsby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Sold as a small child to a brothel owner, Ilga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting dire rats, the young Ilga began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south; and a deep hatred of dire rats

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Enemies, Mentor. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Ilga Hornsby, Female Half-Orc Warrior 2
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5

Possessions: 90 gp. Red spinel (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length silver hair. He has green eyes and a grey hat with a tan feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Blacksmith, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 7 years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Joker. Bonds: Attractive, Job, Poor. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Theodoric Ainsley, Male Human Druid 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 17 (+3)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Silver comb with moonstones (300 gp). 1 Banded mail.


Social Check DCs


Zook Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears baggy blue pantaloons and a white scarf, and his gloved hand is found clutching a hand crossbow. His brown hair is matted, messy, and big. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Immigrant, Military. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Zook Munggen, Male Gnome Warlock 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2900 sp.


Social Check DCs

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