Burgell Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. He has a brown handlebar mustache and slicked back brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Aggressive, abrasive, and angry, Burgell embodies much of what other species detest in the Gnomes. He is harsh and unforgiving.
History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Farmer
Voice: Booming voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Mardnab Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She wears her auburn hair up in a very large beehive style do. She is baby faced.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Joker. Flaws: Selfish, Ugly, Secretive. Bonds: Criminal record. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Salasar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries spears. He has no crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.
History: He is a Hag in disguise. Salasar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salasar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Fighting, Professionalism. Flaws: Ugly, Terse. Bonds: Adventurer. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
Possessions: 250 gp.
Dain Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His brown hair is smooth and relatively long. His eyes, though not visible through his cowl, are gray.
Personality: He exudes charisma. He is a tour de force of persuasion. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Tailor business at a young age. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He now owns his own business.
Motivation: He feels the way he acts is they only way to get by in the world; and to be a hunter again
Ideals: Extrovert, Impeccable. Flaws: Racist. Bonds: Attractive, Job. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Bucklal Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many white ritualistic tattoos. He wears many layers of old clothing at all times. His red hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of eastern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He loathes his own lifestyle; and sabotage a competitor
Flaws: Ugly, Depressed. Bonds: Poor, Job, Immigrant. Occupation: Dilettante
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. Solid gold idol (300 gp).
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