Khrosh Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He wears a white shirt with thin blue vertical stripes and pastel pants, and his gloved hand is found clutching a bastard sword. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Khrosh was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. In the meantime he has taken over work as a Interpreter and occasionally as a mercenary.
Motivation: Expand his business.
Bonds: Attractive, Adventurer, Job. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 60 gp.
Cloak On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a pastel and yellow robe with the hood down. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. His brown fur is smooth and relatively long. His green eyes are passionate and lively.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Cloak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cloak's mother didn't care for him much, and the feeling was mutual. He has worked as a Glassblower like his mother before him.
Motivation: He's looking for his big break; and to be a dilettante again
Flaws: Secretive, Antagonistic, Ugly. Bonds: Job, Adventurer. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 gp.
Ratlûg Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black coat over a tan low-cut shirt, and a Stetson hat upon his head. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are green and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the west. His mother was a soldier and died while he was still young. Ratlûg was left his mother's suit of armor and trained in its use and care. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ratlûg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Hedonist. Bonds: Immigrant, Military. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1900 sp.
Raam Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has done his best to style his purple hair to look like a famous performer. His ears are large.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.
History: Raam was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Sellsword
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 1000 cp.
Rurik Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. He wears a feathered hat to hide his balding. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Rurik was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Military. Occupation: Bowyer
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 250 gp.
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