Vistra Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With wild red hair. Her eyes are brown and beady.
Personality: Vistra wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born at the edge of vast island. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 22 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 20 (+5) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 5000 cp.
Hlin Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is typically in her Shoemaker uniform. Her silver hair is styled in orderly dreadlocks. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born into a rich family. Like her father and her sister before her, after school she went straight into learning to become a Shoemaker. She has worked as a Shoemaker like her father before her.
Motivation: Retire the richest woman in the west.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Attractive, Rich. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 31 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 sp.
Skog Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears black trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He has golden hair. His thin eyebrows rest above his beady gray eyes.
Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Skog studied abroad. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Rael Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a tight fitting blue shirt and pants. His whole body is exceptionally muscular. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He was granted druidic powers by his dying brother.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist, Gifted, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Laborer
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 gp.
Nybarg Kent, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish silver hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Nybarg lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to work out more often; and doesn't want to be a healer and was forced into it by his family
Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Family. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: Deep green spinel (80 gp). Brown-green garnet (80 gp).
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