Tatyan Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, she is an attractive figure. She wears a green tunic with red highlights, and long brown pants that bunch up around her shoes. She has done her best to style her silver crest to look like a famous performer. Her red eyes peer out from beneath her wide-brimmed green hat.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Tatyan was born the youngest of three triplets. A freak accident while working with her Jeweler father left her crippled. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their daughter. She worked as a Detective, and she later adopted a second daughter.
Motivation: Wishes to resurrect an old love; and to unite with her brother
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer, Family, In love. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp.
Silent Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a long, pastel cloak. Her red fur is thinning but still full. She wears large thick round spectacles.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has passion for adventuring and risk
Ideals: Athletic, Justice, Gifted. Bonds: Adventurer, Criminal record. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 gp. Moonstone (20 gp).
Aelar Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Apothecary uniform. His brown hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Ideals: Opinionated. Flaws: Insomniac. Bonds: Job, Immigrant, Adventurer. Occupation: Apothecary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 7 (-2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 6000 cp.
Aura Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a well pressed and immaculate suit (or dress). Her fur is cut close to her head. Her copper eyes lackadaisically let the world flow into them.
Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born into a rich family. She worked as a nervous Navigator and found it very stressful. She used her abilities to travel the world and help people.
Motivation: Retire the richest woman in the east; and she is unsatisfied with her job
Ideals: Gifted, Philantrophist, Entrepeneur. Bonds: Job, Rich. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Giant, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 22000 cp.
Enna Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a violet shirt with thin tan vertical stripes and pastel pants. She keeps her blonde hair in a flapper bob. Her eyes are blue and catlike.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and to end her boredom
Flaws: Fearful, Mundane. Bonds: Attractive, Rich, Enemies. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Darkwood Buckler. 1 Banded mail. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!